Saturday, 4 June 2016

Overwatch for M&M 5: Pharah

Welcome to part 5 of Overwatch for Green Ronin's M&M. Part $ brings us to Pharah, an ex-security officer in high tech battle armor.

Check below for parts 1-3.

Pharah - PL 10

Abilities
Strength 3, Stamina 3, Agility 2, Dexterity 4, Fighting 8, Intellect 2, Awareness 2, Presence 2

Advantages
Benefit, Security Clearance, Benefit: Rank Officer, Contacts, Move-by Action, Power Attack

Skills
Athletics 5 (+8), Close Combat: Unarmed 2 (+10), Expertise: Military 9 (+11), Perception 4 (+6), Ranged Combat: Rocket Launcher 6 (+10), Technology 4 (+6)

Powers
Combat Armor (Removable)

  •  Concussive Blast: (Blast: Burst Area Damage 6 (Linked; DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged)Linked to Move Object: Move Object 6 (Linked; 3200 lbs.; Limited Direction: Away From)
  •  Jump Jets: Leaping 4 (Leap 120 feet at 30 miles/hour)
  •  Protection 4 (+4 Toughness)
  • Missile Barrage: Cone Area Damage 10 (DC 25; Cone Area: 60 feet cone, DC 20, Increased Range: ranged)

Rocket Launcher (Easily Removable)
   Blast: Burst Area Damage 7 (DC 22; Burst Area: 30 feet radius sphere, DC 17, Increased Range: ranged)
   Direct Hit: Damage 10 (DC 25; Increased Range: ranged)

Offense
Initiative +2
Concussive Blast: Burst Area Damage 6 (DC 21)
Missile Area Blast: Burst Area Damage 7 (DC 22)
Missile Direct Hit: Damage 10, +10 (DC 25)
Missile Barrage: Cone Area Damage 10 (DC 25)
Concussive Blast Knockback Move Object: Move Object 6, +4 (DC 16)
Unarmed, +10 (DC 18)

Complications
Motivation: Doing Good
Power Move: Missile Barrage can only be used once per scene.

Defense
Dodge 8, Parry 10, Fortitude 8, Toughness 7, Will 8

Costs
Abilities 52 + Powers 75 + Advantages 5 + Skills 15 (30 ranks) + Defenses 19 = 166

Mutants & Masterminds, Third Edition is ©2010-2016 Green Ronin Publishing, LLC. All rights reserved.

Overwatch ©2016 Blizzard Entertainment

3 comments:

  1. I went through the sheet using my trusty Hero Lab and only came up with 41 points for the powers: 25 for the Combat Armor and 14 for the Rocket Launcher.

    What am I missing?

    ReplyDelete
  2. Correction, 40 points: The Combat Armor is 24 (forgot to count the Linked for Move Object).

    ReplyDelete
  3. Thanks for reading. I have 24 for Concussive Blast, 4 for Jump Jets, 4 for protection, 30 for missile barrage -12 for removable. I did not include the missile barrage in the armor last time and therefore it wasn't removable. New Power total is 75.

    ReplyDelete