Sunday, 26 June 2016

Overwatch for M&M Part 10: Symmetra

Welcome to Part 10 of Overatch for Green Ronin's M&M. This time it's Symmetra's turn in the spotlight (or hardlight).

Symmetra - PL 10

Abilities
Strength 0, Stamina 2, Agility 3, Dexterity 4, Fighting 6, Intellect 8, Awareness 2, Presence 2

Advantages
Attractive, Benefit 3: High Ranking Viskar Operative, Contacts, Defensive Roll 2

Skills
Athletics 4 (+4), Close Combat: Unarmed 2 (+8), Expertise: Dance 5 (+13), Expertise: Hard Light Construction 10 (+18), Expertise: Science 6 (+14), Perception 6 (+8), Ranged Combat: Photon Projector 9 (+13), Technology 6 (+14)

Powers
Goggles (Removable)
   Immunity: Immunity 2 (Uncommon Descriptor: Light based Dazzle Effects)

Hard Light Generator (Removable)
   Create Sentry Turret: Summon 3 (Active, Controlled, Multiple Minions 2: 4 minions)
   Create: Create 5 (Volume: 30 cft., DC 15)
   Force Field: Protection 5 (+5 Toughness; Affects Others, Increased Duration: continuous; Fades)
   Protection: Protection 2 (+2 Toughness)
   Teleporter : Teleport 6 (1800 feet in a move action, carrying 50 lbs.; Portal)

Photon Projector (Easily Removable)
   Photon Ball: Damage 6 (DC 21; Increased Range: ranged)
   Photon Beam: Damage 4 (DC 19; Homing 3: 3 extra attempts, Increased Range: ranged; Diminished Range 3)

Offense
Initiative +3
Photon Ball: Damage 6, +13 (DC 21)
Photon Beam: Damage 4, +13 (DC 19)
Unarmed, +8 (DC 15)

Defense
Dodge 8, Parry 8, Fortitude 6, Toughness 6/4, Will 7

Costs
Abilities 54 + Powers 57 + Advantages 7 + Skills 24 + Defenses 16 = 158

Sentry Turret - PL 10

Abilities
Strength -, Stamina -, Agility -, Dexterity -, Fighting -, Intellect -, Awareness -, Presence -

Advantages
Improved Initiative

Powers
Homing Laser: Damage 8 (DC 23; Homing: 1 extra attempt, Increased Range: ranged)
Immunity: Immunity 30 (Fortitude Effects)
Protection: Protection 2 (+2 Toughness)
Slowing Beam: Affliction 10 (Resisted by: Fortitude, DC 20; Limited Degree, Limited Degree (third only))

Offense
Initiative +4
Homing Laser: Damage 8, +12 (DC 23)
Slowing Beam: Affliction 10, +0 (DC Fort 20)

Defense
Dodge None, Parry None, Fortitude Immune, Toughness 2, Will None

Costs
Abilities -80 + Powers 53 + Advantages 1 + Skills 6  + Defenses 0 = -22

Mutants & Masterminds, Third Edition is ©2010-2015 Green Ronin Publishing, LLC. All rights reserved.
Overwatch © Blizzard Entertainment 2016

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