Tuesday 31 May 2016

Overwatch for M&M Part 4: Winston

Welcome to part 4 of Overwatch for Green Ronin's M&M this time it's Winston's turn.

Part one can be found here.
Part two is here.
Part three is here.

Edits made to Reaper and Soldier 76, 31st May.
(Edited June 6th, added Unusual Appearance complication, altered Stamina and added to growth power)

Winston - PL 10

Abilities
Strength 6, Stamina 8, Agility 3, Dexterity 1, Fighting 3, Intellect 8, Awareness 1, Presence 2

Advantages
Benefit, Security Clearance: , Inventor, Move-by Action, Power Attack

Skills
Acrobatics 3 (+6), Athletics 6 (+12), Close Combat: Unarmed 5 (+8), Expertise: Science 4 (+12), Investigation 2 (+10), Perception 5 (+6), Ranged Combat: Tesla Cannon 9 (+10), Technology 6 (+14)

Powers
Armor (Removable)

  •    Force Field: Burst Area Protection 10 (+10 Toughness; Burst Area: 30 feet radius sphere, DC 20, Impervious, Sustained; Limited: Stationary, Limited: Limited to 3 round duration per use, Noticeable: Blue Energy semi-sphere)
  •    Jump Pack (Affliction: Affliction 8 (Linked; 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 18; Limited Degree, Damage: Damage 4 (Linked; DC 19)Leaping: Leaping 3 (Linked; Leap 60 feet at 16 miles/hour)
  •    Protection: Protection 5 (+5 Toughness)

Growth: Growth 4 (+4 STR, +4 STA, +2 Intimidate, -4 Stealth, -2 active defenses, +1 size rank, +4 mass ranks, Innate, Permanent)

Primal Rage
   Enhanced Trait: Enhanced Trait 8 (Traits: Close Combat +4 (+12), Strength +2 (+8), Toughness +2 (+15); Limited: Limited to a 3 rnd duration per use)

Senses: Senses 1 (Acute: Smell)

Tesla Cannon (Easily Removable)
   Electric Blast: Damage 8 (DC 23; Increased Range: ranged, Split 3: 4 targets; Diminished Range 3)

Complications
Motivation: Doing Good Winston maintained and monitered the Overwatch team during their hiatus
Power Move: Winston's Primal Rage move is limted to one use per scene
Unusual Appearance: Winston is a talking 8ft tall gorilla.

Offense
Initiative +3
Jump Pack: Affliction 8, +3 (DC Fort 18)
Jump PAck: Damage 4, +3 (DC 19)
Electric Blast: Damage 8, +10 (DC 23)
Unarmed, +8 (DC 21)

Defense
Dodge 6, Parry 7, Fortitude 12, Toughness 13, Will 8

Costs
Abilities 42 + Powers 45 + Advantages 4 + Skills 20 (40 ranks) + Defenses 25 = 136

Mutants & Masterminds, Third Edition is ©2010-2016 Green Ronin Publishing, LLC. All rights reserved.
Overwatch © Blizzard Entertainment 2016

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